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 glwin 
Basic window system interface
-  cloned from the tk/aux sample toolkit
 - multiple windows
 - text output
 -  application/event controlled mode of the event loop
 -  frame dump in ppm format
 -  MPEG video recording without frame dump to disk
  
 
 glrnd
   Framework  for rendering data into a
    given rectangular rendering  volume and its interactive
exploration.
  -  manages interactively controllable  light
    source, plane section, iso-surface values and  other data
  
 -  controlled by keyboard and mouse
  
 -  mode control key performs switching between
application/event control 
 -  state file handling
 -  display list based scene mechanism
  
 
 glmesh 
Rendering  routines  for piecewise
linear triangular and tetrahedral finite element data. 
-  minimal procedural interface to simplicial meshes:
user has to provide a callback for the mesh cell loop which itself
at each simplex has to call a routine which is fed with the minimal
data: 
 -  very flexible, easy to call from any data structure, rendering
based on algorithms wich use no neigbour information
 -  2D:  surfaces, isolines
 -  3D: surfaces/isolines on plane sections, isosurfaces  
  
 
 gleps 
Scalable vector postscript frame dump.
 
|  2010/02/15  | 
 | 
 T. Streckenbach  | 
 
 
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